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Wednesday, Feb. 4 - "Turbulent Times... Where are the answers?" - Rob Light, CAA

Click for larger imageThird, we must ask ourselves if our audience is enjoying the concert venue and the concert experience. I think we realize it is not a seductive and compelling enough experience in order to own those people for the future.

If you have flown on Jet Blue, you know how cool the 24 channels of TV are.

If you have seen a film in one of the new arena-seating theatres, you find it hard to ever go to a traditional theatre. You quickly become a loyal user, just by the nature of your experience.

If you have an iPod, well, I need not say more.

I reread every keynote address before coming here and in Brian Becker’s talk in 2001 he spoke about Clear Channel and five key drivers for the future:

1. Working together to expand the universe of activity.
2. Broaden their partnership with artists and events.
3. Provide value to the fans.
4. Bring fresh life to the concert experience.
5. Embrace technology.

I agree and I think he spoke for all promoters and arenas big and small. HoB, AEG, Jam, John Scher and Seth Hurwitz would agree that they want to do the same thing in their universes. So, I am not picking on Brian whom
I respect. But, it’s three years later and we need to re-address these five points.

One: Let’s work together. How about some new inventive formats at radio that might take a little longer to find an audience and a rating? How about back-announcing songs when they are played? How about putting as much promotion behind individual shows as radio shows?

Two: We would love to broaden the partnership between artists and events. Let’s take some of the sponsorship money and turn it into marketing some of the artists and not the venues.

Three: Let’s take some of the time in arenas on Jumbotrons and promote the shows. Let’s cross promote against other events.

Four: Let’s create value for the fans – let them bring in coolers and blankets, let’s lower the parking fee and Ticketmaster surcharge when the ticket price is lower because a younger audience does not have as much money. Let’s take into consideration the cost of a beer and popcorn.

Five: Let’s work together to give the fan something, say “thank you” when it’s over and bring them back. Let’s allow the artist to communicate with those fans through the e-mail addresses collected by Ticketmaster, the promoter and the venue. Let’s find a way to have our audience walk out the door wanting to come back.

Brian, this is not directed at CCE. I feel the same about HoB, AEG, Ticketmaster, and the individual arenas. If we don’t stop just reiterating the issues and start trying some new and innovative promotions, we will stagnate and contract instead of grow.

How is it that just four years ago we attracted millions of young fans to see *Nsync, Backstreet Boys, and Britney Spears and yet the live concert experience is not important to them?

We have no loyalty from them. I am not talking loyalty just to those artists; I am talking loyalty to the concert experience.

How is it that we are bringing back older fans, people who probably have not been to a concert in years, to see Simon & Garfunkel and Paul McCartney and we don’t own their loyalty to the concert experience?

While we argue points like who controls the ticket, why should buildings get away with $5 surcharges? Who should control the Internet names? Sponsors in ads? Guarantees and back ends? We debate ad campaigns and on-sale dates, all of which are important.

But, we miss the bigger issue. Our audience is off doing something else and we need to find innovators
to address that.

Last year, 55 million people walked through the gates of state fairs and 126 million (almost half the population) went to the Top 25 amusement parks in North America. Casinos, theatres, water parks, family shows and sports all continue to attract huge audiences. People want to be entertained. How did music and concerts lose their loyalty?

The worldwide entertainment industry is projected to grow by 5 percent a year over the next four years.

In the last three years, film, television and video games have grown; only recorded music is down. In projecting forward, film, TV and video all are projected to grow around the world; music is projected to decline.

DVD sales were up 20 percent last year, selling an experience that is not nearly as portable as music nor nearly as personal.

Where are the new ideas? How are we going to react to a world that has your cell phone, your iPod and your PDA in one unit that is no bigger than a credit card?

Look at how the independent labels have found a way to embrace and talk to their audience while the major labels are all losing sales, cutting jobs and not following through on projects the independents have never done better.

Side One Dummy had its biggest year ever. Labels like Bloodshot Records, Rounder Records, New West Records and Sanctuary all had growth years. Web sites like CDbaby.com allow any musician to create and
sell and produce. I could rattle off a number of ideas, notions and concepts I have heard – all great, all inventive – but it is the one that gets done that works.

There is probably not a person in this room who hasn’t said to himself that video games are growing faster than any entertainment medium, they totally represent youth culture, I know there is a tour in this somewhere. But, only one person will get it off the ground and we will all sit there and go, “Damn, I had that idea.”

So how did we lose the fan’s love of the music experience? How do we get them to more shows each year and to see new artists? Like most things, there is no one answer and no black and white answer.

We lose when music gets complacent. We lose when surcharges and ticket fees raise the price of tickets.We lose when a beer costs as much as a movie ticket.We lose when we stop sticking with artists for longer than a single. We lose when we push the guarantees. We lose when the fan can’t bring a cooler and blanket into a shed. We lose when no one deals with traffic issues.We lose when the bathrooms are disgusting.We lose when we don’t speak to our fans where they live.We lose when a band looks at their shoes and forgets to play the hits.

We lose when we don’t find or create that extra something to make that experience special. We lose because
a CD doesn’t give you as much as a DVD, Verizon Amphitheatre is not as much fun as Disneyland, and the computer is more entertaining than the radio and actually tells you who is performing the song.

Maybe – just maybe – we lose because no artist, no promoter, no marketer, no attorney, no business manager, no agent, no venue owner, no one at a label and no one programming a radio station understands who the person is that pays our salary.

It is the fan and that fan’s relationship to the music and audience.

So where do we win? We win by embracing our audience and understanding who they are and where they are and not lumping them into irrelevant groups.

We win by understanding how a video game can give a song more airplay than a radio station or MTV and that the interactivity of video is compelling to a younger generation. We win by creating a concert experience to match that.

We win by understanding that every new generation will be the most marketed to generation of all time, so we need to talk to them differently and more intelligently. We win by charging less for beer, less for convenience charges, less for parking and then saying, “Can you lower your ticket price and guarantee?”

We win when Dave Marsden finds a way to turn a loss into a win. We win by embracing technology. We win by embracing crazy ideas. We win by being innovative.

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